000 01594nam a22002657a 4500
003 OSt
005 20220621152034.0
008 220524b |||||||| |||| 00| 0 eng d
020 _a0723803997253
040 _cWMTP
110 _4Game Kings Studios
245 _aTākaro
_bNumbers, shapes and colours /
_cGame Kings Studios
246 _bTe reo memory game
260 _aAotearoa New Zealand ;
_bGame Kings Studios ,
_c2020
300 _a57 playing cards :
_bcolour illustrations ;
_c12 x 16 x 4 cm +
_e8 reference cards
440 _950845
_aTākaro ;
520 _a Get those basics down with Takaro - Numbers, Shapes & Colours. Each card features a number of symbols. Each of these symbols will have a direct Maori translation, which players will need to memorise and learn. Players will flip over two cards competing to find the matching symbols; the first player to call out the correct translation wins the round. Takaro can be played by ages 4+ with each round lasting 10-15 minutes. It will rely on the recognition of 31 various symbols, and the correct pronunciation of their Maori names. By the end of the game, players will be able to confidently recall a number of the symbols and their corresponding te Reo Maori translations helping to expand their vocabulary.
521 _aAges 4+
650 0 _926017
_aMaori language materials.
_vJuvenile literature.
650 0 _950259
_aNumber concept
_vJuvenile literature.
650 0 _926336
_aShapes
_vJuvenile literature.
655 0 _950519
_aCard games.
700 _aSmith, Winston Remehio,
_etranslator.
942 _2ddc
_cEDUGAMES
999 _c47245
_d47245