000 02203cam a2200373 i 4500
001 on1015275145
003 OCoLC
005 20181106162420.0
008 171003s2018 caua b 001 0 eng
010 _a 2017046330
020 _a9781593278533
_q(pbk.)
020 _a1593278535
_q(pbk.)
020 _z9781593278540
_q(ebook)
020 _z1593278543
_q(ebook)
029 1 _aAU@
_b000062323663
035 _a(OCoLC)1015275145
_z(OCoLC)991367926
_z(OCoLC)992432734
_z(OCoLC)1037985186
040 _aDLC
_beng
_erda
_cDLC
_dOCLCF
_dOI6
_dBTCTA
_dBDX
_dYDX
_dJTH
_dDLC
_dQS5
_dOCLCQ
042 _apcc
050 0 0 _aGV1469.35.M535
_bS94 2018
082 0 0 _a794.8
_223
100 _aSweigart, Al,
_eauthor.
_942625
245 1 0 _aCoding with Minecraft : build taller, farm faster, mine deeper, and automate the boring stuff /
_cby Al Sweigart.
260 _aSan Francisco :
_bNo Starch Press, Inc.,
_c2018.
300 _axxi, 233 pages;
_bcolor illustrations;
_c24 cm.
504 _aIncludes bibliographical references and index.
505 0 _aInstalling Minecraft and Computercraft -- Lua programming basics -- Talking to your turtle -- Programming turtles to dance -- Making a better dancer -- Programming a robolumberjack -- Creating modules to reuse your code -- Running an automated tree farm -- Building a cobblestone generator -- Making a stone brick factory -- Constructing walls -- Room-constructing robots -- Floor-constructing robots -- Programming farm bots -- Programming a staircase miner.
520 _a"A guide to using ComputerCraft and the Lua programming language to automate bots in Minecraft. This book teaches computer science and programming basics and transforms Minecraft from just a video game into an educational tool"--
650 0 _aMinecraft (Game)
_922315
_vHandbooks, manuals, etc.
_vJuvenile literature.
650 0 _aLua (Computer program language)
_942627
_vJuvenile literature.
650 0 _aComputer programming
_921894
_vJuvenile literature.
776 0 8 _iOnline version:
_aSweigart, Al.
_tCoding with Minecraft.
_dSan Francisco : No Starch Press, Inc., [2018]
_z9781593278540
_w(DLC) 2017058488
942 _2ddc
_cJNONFIC
948 _hHELD BY NZWMT - 146 OTHER HOLDINGS
999 _c42136
_d42136