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You can do a graphic novel / Barbara Slate.

By: Material type: TextTextPublication details: Indianapolis, IN : Alpha Books, ©2010.Description: 187 pages : illustrations (some color) ; 23 cmISBN:
  • 9781592579556
  • 1592579558
Subject(s): DDC classification:
  • 741.5 22
LOC classification:
  • PN6710 .S57 2010
Contents:
1: Your story -- 2: Draw, draw, draw -- 3: Creative process -- 4: Creative block -- 5: Creating characters -- 6: Plotline -- 7: Writing -- 8: Layout -- 9: Finishes -- 10: Some students' work -- 11: Biz -- Glossary.
Summary: From the Publisher: Get that story out of your head and onto paper! A guide to creating graphic novels-presented in the form of a graphic novel-from a veteran in the field! In You Can Do a Graphic Novel, Barbara Slate guides aspiring graphic novelists through the same process she learned in her early days working for Marvel and DC Comics-a process she has simplified for the classes she teaches and for the syndicated column she writes. Written in the form of a graphic novel itself, the book covers all the components and shows readers how to: Find their own drawing style regardless of ability; Create memorable characters, compelling plots and subplots, and engaging dialog; Traverse the graphic novel business.
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Item type Current library Collection Call number Status Date due Barcode
Non-Fiction Non-Fiction Pop-Up Library Non-Fiction Non Fiction 741.51 (Browse shelf(Opens below)) Available A00529525

1: Your story -- 2: Draw, draw, draw -- 3: Creative process -- 4: Creative block -- 5: Creating characters -- 6: Plotline -- 7: Writing -- 8: Layout -- 9: Finishes -- 10: Some students' work -- 11: Biz -- Glossary.

From the Publisher: Get that story out of your head and onto paper! A guide to creating graphic novels-presented in the form of a graphic novel-from a veteran in the field! In You Can Do a Graphic Novel, Barbara Slate guides aspiring graphic novelists through the same process she learned in her early days working for Marvel and DC Comics-a process she has simplified for the classes she teaches and for the syndicated column she writes. Written in the form of a graphic novel itself, the book covers all the components and shows readers how to: Find their own drawing style regardless of ability; Create memorable characters, compelling plots and subplots, and engaging dialog; Traverse the graphic novel business.

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