TY - BOOK AU - Mearls, Mike, AU - Crawford, Jeremy, AU - Perkins, Christopher, AU - Wyatt, James, AU - Schwalb, Robert J., AU - Thompson, Rodney, AU - Lee, Peter, AU - Gray,Scott Fitzgerald AU - Carter,Michele AU - Sims,Chris AU - Wilkes,Jennifer Clarke AU - Bilsland,Greg ED - Wizards of the Coast, Inc. TI - Dungeon master's guide T2 - Dungeons & dragons SN - 9780786965625 AV - GV1469.62.D84 D827 2014 U1 - 793.93 23 KW - Dungeons and Dragons (Game) KW - Handbooks, manuals, etc KW - Rules KW - Fantasy games KW - Role playing games KW - Handbooks and manuals KW - fast N1 - "Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game"--Cover; Includes bibliographical references (page 316) and index; A world of your own -- Creating a multiverse -- Creating adventures -- Creating nonplayer characters -- Adventure environments -- Between adventures -- Treasure -- Running the game -- Dungeon master's workshop -- Appendix A: Random dungeons -- Appendix B: Monster lists -- Appendix C: Maps -- Appendix D: Dungeon Master inspiration; D & D lead designers, Mike Mearls, Jeremy Crawford ; Dungeon master's guide leads, Jeremy Crawford, Christopher Perkins, James Wyatt ; designers, Robert J. Schwalb, Rodney Thompson, Peter Lee ; editors, Scott Fitzgerald Gray, Michele Carter, Chris Sims, Jennifer Clarke Wilkes ; producer, Greg Bilsland N2 - This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving more than 170,000 fans of the game UR - http://catdir.loc.gov/catdir/enhancements/fy1601/2015458232-d.html ER -